Level Design
Cinematics
Production / Social
Resource Creation
About Me
Level Design
Cinematics
Production / Social
Resource Creation
About Me
Sammi Kim
Sunken City of Outcasts
Design Process - Spirit of the North 2
Thelenok Hall
Design Process - Spirit of the North 2
Mosswood City
Design process - Spirit of the North 2
Tower of Runa
design process - Spirit of the North 2
Game Intro Cinematic
Environment & Real-time Sequence design in Unreal Engine
Cinematic Tutorial - Red Pill
UE5 Cinematic course focusing on Niagara and Chaos intergration with sequencer
Coloso Tutorial - Book of Light
Comprehensive UE5 Course - Production process
Published book - UE5 for filmmakers
writing, publishing process
Cinematic Sequence - Darkness
Unreal engine cinematic sequence production
Cinematic Game Trailer - Timefront
Unreal Engine cinematic sequence production
PCG Tutorial - Flipside3D
UE5 PCG tutorial breakdown
Volumetric Fog Tutorial - Flipside3D
ue5 volume fog material and blueprint tutorial breakdown
Social content production
Social content and channel management pipeline
Level / Environment Design - Instinction
Realistic cave environment production in Unreal Engine
Filmmaker Showreel
Physical production, video equipment knowledge and experience
Color Grading Case Study
Post-Production Workflow in DaVinci Resolve
MV production Night Glory
music video production process
Papatuanuku is Breathing
Tourism Video production in the middle of the pandemic
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